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  • The world of the modern day magicians ascends upon us all with upcoming game Watch Dogs

  • and I got the chance to try out a few hours of the game, a little from the beginning and

  • a bit later on where I was more submerged so here's a preview of what you can expect

  • from Ubisoft Montreal's hackfest. As most of you will know, Watch Dogs got itself

  • delayed from last year and what I really wanted to know was what happened during the time

  • between when we were promised it and when we will be given it. So I asked Danny Belanger,

  • lead game designer for ubisoft montreal. You are Aiden Pearce and alongside the gameplay

  • is an attempt at an emotional storyline of which I can't give you my full opinion on

  • because well, I didn't see it all. What I can tell you is what this game is like

  • in general. Your main piece of tech is the profiler, this will help you assess the people

  • around you for potential hacks and as to whether they are going to cause you any hassle if

  • you do launch a cyber attack on them. It will, as the name suggests, let you profile them

  • with name, age, occupation or interest. Some interests are a little tongue in cheek with

  • homosexual, infertile and recently released from mental hospital just some of the ones

  • that popped out at me. Although, it's worth noting your profiler is defunct in areas where

  • you haven't taken control of the mainframe, the CToS.

  • Once profiled, you'll be able to hack into anyone that offers you a little something

  • something in the way of cash which can be picked up later at an ATM.

  • You will navigate your map which will highlight objectives, campaigns, crime detected, fixer

  • contract, criminal convoy, gang hideout etc. but as with most open world games you can

  • pick and choose what you play. But what will help Watch Dogs avoid the curse of the repetitive

  • task that have sometimes befallen other open world games

  • like this? Watch Dogs is a reflection on modern life

  • and with a setting of Chicago, one of the most surveillance stricken states of America,

  • the game shows how the technology that surrounds us could be used in order to commit and prevent

  • all new sorts of crime. You can access cameras around you to assess a situation without entering

  • the area itself. The game has a vast skill tree which will

  • enable manipulation of your environment such as raising or lowering city blocks, change

  • traffic lights to cause chaos and optimisation of your profiler. The skills you gain will

  • help you in tasks such as hacking, combat, crafting and driving.

  • As well as the single player campaign, there is the opportunity for other players to infiltrate

  • your world and hack into you. Alongside this are other multiplayer modes that Colin Graham,

  • Ubisoft Montreal's animation director gives an insight on

  • But what if you don't want to play with other people and want to get on with your own business.

  • I had

  • a go on some of the online multiplayer and it was clear I needed some tips from the top

  • to help me out. The open world is vast and I'll pay a few

  • likenesses to GTA here in that you'll need a vehicle to get around but unlike GTA you

  • don't have to commit, well, Grand Theft Auto in order to get it. Your phone has an on-demand

  • vehicle service that will deliver you vehicles right next to you in the game. Handy. Plus

  • like GTA there's a great selection of music from Alice Cooper, to Kid Cudi to Curtis Mayfield

  • and a rating system based on how wanted you are by police and the appropriate turnout

  • of vehicles, helicopters and aggressive natures based on this to capture you.

  • I'm not sure the gameplay had be completely enthralled and I think Ubisoft knew that may

  • happen as later in the game you've got mini games such as this big metal spider you see

  • here. It's weird and I was told that there's no real reason for it apart from just in case

  • you get bored of the normal gameplay. There is a lot to do though and there's definitely

  • variety but even though the people surrounding you have been given separate profiles, they

  • will insist on repeating the same reactions vocally over and over again which can get

  • annoying if you hang around near them long enough.

  • I'm looking forward to having a go on the full game but for now, this is all I know

  • and now, you know it too. What do you think about it? Let me know in the comments below.

  • Watch Dogs is an open world hacking game full of modern day magicians manipulating Chicago

  • in order to commit and prevent crime. A big part of the game is its multiplayer modes

  • allowing others to infiltrate your world, you infiltrating theirs and missions requiring

  • you to play in teams. I had a go at a preview event run by developers Ubisoft Montreal and

  • it was clear that I needed a few tips from the top on how to catch the hacker. I never

  • caught the hacker that infiltrated me and I don't want you to come to the same demise

  • as me. So, here's Colin Graham, animation director for ubisoft montreal giving you some

  • big help. But don't worry if you don't want to play

  • online. Danny Belanger lead game designer gave us the lowdown on going offline and the

  • shield. Check out our preview of the full game by

  • clicking the video on the screen now.

The world of the modern day magicians ascends upon us all with upcoming game Watch Dogs

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B1 ubisoft montreal open world profiler gameplay preview

Watch Dogs - Preview and Exclusive Gameplay

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