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>>STEVE MARTINO: Our biggest challenge was to create something unique in this picture
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and for us we wanted it to be an epic story. Let’s make it feel big, let’s make the
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stakes high for our characters.
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[MOVIE PLAYING]
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>>: Every step of the way as we were working with camera, as we were working with effects,
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everything was to serve, and it’s bad, it’s a big world, they’re on a tiny little piece
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of ice.
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>>NASH DUNNIGAN: In the storm sequence of course it’s very tense and very ominous
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and they’re in peril the entire time and so the colors reflect that, the lighting reflects
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that, everything’s dark, subdued with flashes of light. It’s like turquoises and dark
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greens and dark blues and so that we have a palette to work with at least color wise.
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When the previous team gets in there and they start blocking out the cinematic beats of
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the big moments, we’re actually figuring out wave heights and we’re figuring out
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basically when we put the character, the boat, or the glacial ship in the middle of this
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environment, what’s going to help convey scale in those really big shots. One funny
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thing about that sequence, we had to run a sea sickness test. We can’t have everybody
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in the theatre barfing to their neighbor if the seas are too rough.
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[MOVIE PLAYING]
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>>STEVE MARTINO: This is the first movie we’ve had in a long time in Ice Age where there’s
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a true villain for Manny and our guys and Captain Gutt is that character, voice by Peter
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Dinklage.
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[MOVIE PLAYING]
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>>NICK BRUNO: To be able to have the flexibility of what a real orangutan will do, it’s like
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if you watch them they can go “ooh” but they’re lips will pull off of their denture.
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>>JIM BRESNAHAN: We had to go back into that muzzle and add I think extra, what we call
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controlled points to just be able to get those gummy shapes the way we wanted.
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>>NICK BRUNO: To be able to not only do that but then control some of the weight moves
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around that and still gets expressions is a real testament to the strength of our team.
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>> NASH DUNNIGAN: One of the biggest challenges seems really small and innocuous but Granny’s
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neck was really tough to get to look like an old baggy neck.
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>>NICK BRUNO: We’ll say some of the technology to line up with each other was a little difficult
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and Sid had some great solutions to allow us to do that and it’s a lot of fun to watch
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in the movie. It’s a subtle thing but if you’re looking for it, it’s disgustingly
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awesome.
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>> STEVE MARTINO: I think what makes the Ice Age movies work, and we tried to pay very
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close attention to this in this movie, is that these characters we relate to almost
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like human beings. They have to connect with us in a way that I see Sid do something goofy
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or make a big mistake, I’ve been there myself.
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And then we set it in a world that we don’t get to live in every day. We get to take the
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audience back to an Ice Age, take them out into the high seas, seeing a world rip apart
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in a huge and dramatic way that we don’t experience. But at the core, we connect with
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the characters on a human level because we’re doing and living the same kind of experiences
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that they are.