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Like texture baking using the Bevel shader, we'll dig into time-saving hard surface workflows to smooth and robust chamfer effects on hard-edge models, opening up new avenues, allowing the use of CAD or Boolean geometry.
By texture baking using the bevel shader, we'll dig into time-saving hard surface workflows to achieve smooth and robust chamfer effects on hard-edge models—opening up new avenues allowing the use of CAD or Boolean geometry.